Kotor 2 Sith Lord Build
Star Wars Knights of the Old Republic II: The Sith Lords - Lightsaber Location FAQ. This is a Star Wars-based RPG set five years after the events of KOTOR 1, approximately 4000 years. Wesley Yin-Poole. Deputy Editor. A film based on Star Wars: Knights of the Old Republic is in the works, according to a new report. Buzzfeed said the script is being written by Laeta.
If you including melee proceed Jedi Guardian (lighting or dark, doesn't really matter), greatest build is definitely generally a double-édged lightsaber (with thé Two-Weapon Fighting with each other Feat sapling) with high Str, Dex, and Con (14-16 in each to begin and then enhance one of them every time you level up). Something like 14 Str, 16 Dex, 16 Disadvantage, 12 Wis should function, dumping whatever't remaining in Charm is fine. Put on't be concerned about Intelligence or abilities, your party people can do all the abilities stuff. Simply max out Persuade and nothing at all else really matters. For various other Feats you should máx out FIurry ASAP (and make use of that as your primary assault), Toughness, and Tool Specification/Focus: Lightsaber. lf your Dex is certainly much higher than your Str, Tool Finesse: Lightsaber assists too.
Certainly not get any of thé skill-boosting Achievements. For shield make certain you're also not using something that reduces your dex reward: eg if you have 16 DEX create sure the 'maximum dex bonus' for your shield is +3 or higher. If you can't find a double saber early enough, you can máx out Flurry béfore TWF and just make use of one, or make use of TWF with oné saber or vibrobIade in each hands (you should boost both Flurry and TWF as soon as probable still).If you wish to move even more force-powers oriented you should move Consular- Sith Master (light-sided Consular/Jedi Expert is not really as great) with as much Intelligence as you can obtain and just spam Pressure Super and after that Force Surprise. Rest of your státs should all end up being defense-oriented, so Dex/Scam should be decent and Durability and probably Dueling (with a single lightsaber) for Feats.
Pretty straightforward for the most part. Kreia'beds invaluable as Travjon talked about and should focus on power powers stuff (Knowledge is important, Force Velocity / Heal / Power Resitance / Push Valor / Pressure Lightning are all excellent strengths.Melee heroes (Hanharr, Handmaiden/DiscipIe, Visas) should aIl probably move with TWF but can perform dueling if you really want. Depending on their starting achievements and such you can move for flurry, Energy Attack, or Critical Strike. Flurry is generally the best, but not by a massive quantity and in some situations the other two are much better and it can be great to possess some variety.
Various other than that build them likewise to how I specified in my earlier blog post.Blaster figures (Mira/Atton/HK) should concentrate on Dex and possibly rapid photo (ranged equivalent of Flurry) though again power shot / sniper chance are workable as well. I choose blaster rifles or weighty weaponry but if you need to roll with double blasters that's great as well.Skill character types (Bao-Dur and T3) are pretty bad in combat regradless of hów you build thém, but you cán squeeze some make use of out of thém if you adhere to the exact same rules as above. Usually I eschew using them for combat whenever achievable and just have them max-out their skill monkey skills by providing them feats like Equipment Head and improving Intelligence when they stage, but if you desire them to end up being mainly because combat-capable as probable you'll avóid that of training course.The mandalorian you obtain can really become melee or ranged, your preference, but you should choose one and have him stay to it quite much exclusively- enhance str/que incluye to possess him do melee and dex to possess him do ranged. He's greatest off putting on the heaviest armórs as a meIee man so dex isn'testosterone levels so essential if you proceed that path.SLIGHT SPOILERS HERE.You'll obtain a possibility to switch most of your non-Jedi celebration people into Jedi as the story advances. Their knowledge/chrasima tend to end up being pretty poor therefore it's tough to maximize their drive power make use of, indicating that you're also usually much better off getting them become frontline men.
If you do want to maximize their pressure use it's essential to not levels them up untiI they can become Jedi. This can be really hard to do with Atton só I wouIdn't bother, Bao-Dur can be generally not too helpful anyhow so I wouldn't trouble, but it can end up being an efficient technique with Mira and specifically Handmaiden/Disciple. Irrespective they're still best-off ás frontline fighters ánd should adhere to the same general rules as I said for Jedi Adults in my additional article- if you do understand you want someone to become a Jedi but don'capital t wish to conserve levels, simply make certain you aren't making use of their previous feats on stuff like tool specializiation - blaster gun or something, and move for achievements that will nevertheless be helpful when they turn out to be Jedi (eg. Two Weapon Fighting, Toughness, Flurry, etc) instead.Finish SPOILERS.that said it's i9000 type of hard to mess up your celebration unless you just waste materials all their achievements on things like equipment head or whatever. For the most part the only rule that'h crucial to stick to can be to pick one offensive feat forest and weapon kind and stay with it, ánd you should end up being good. Equipping them is definitely pretty straightforward, simply the greatest tool of the kind they're also using and the greatest shield that stil allows them a full dex bonus, with any other gear structured on boosting the stats almost all important for their character build (str/con for melee, déx ranged, wis fór force-oriented jédi).
For dual wielding Jedi double-bladed sabers have a tendency to be much better than one sabér in each hand because you can make use of your greatest crystals and the benefits will use to both sides of the cutter. For non-Jédi you can make use of two vibroblades or w/elizabeth just great if thát's what yóu would like. It seems like he doesn't want to perform a consular só i wouldn't suggestions for that spéckA Jedi Sentinel get immunities and a Jedi Guardian can leap to their enemies, select which you like the greatest. If you select Protector for leap ability then you can make use of equippement to substitute for the shed immunities you would get from a Sentinel however you cannot substitute the jumping abilities of a Guardian should you select a Sentinel. That mentioned i choose Sentinels because it provides more room to improve other stuff with my equippement.Str- 14Dboyfriend-14Con-15Int-10Wis-14Cha-10At levels 4, 8, and 12, put points into Cosmetic. This will permit you access to D-Implants, best in the video game.
The rest can go into either Strength or Dexterity, whichever you prefer.Feat to take:2 tool fightingConditioningThoughnessany lightsaber featFeats to not takeBlaster or any some other tool profecinies that yóu dont useFeats thát increases skills as you increas skills by degree upPower to chooseI prefer heal/remove lifeLightning/Destroy dróidand anytghing that offers to do with manipulating others. I feel skills have been somewhat under symbolized so significantly, while they aren't simply because helpful as achievements, capabilities, or attributes in immediate combat, they perform control itemupgrade crafting (and you get some encounter for choosing locks and disarming minés).
While the simple game acquired a pest that held item crafting from being particularly powerful for any participant character without the fix ability (too few parts usually, the system is supposed to use the controlled personality's restoration skill to figure out the quantity of components recieved for dismantling an item, the bug triggered the game to just ever use the participant character's skill) the RCM has set that bug significance buildscharacters more concentrated on abilities can really possess an impact in a fight. The various updates that can become built can confirm to be very effective (though for a 1st run don'testosterone levels worry as well significantly about your skills).
Melee yolo buiId 18 str 17 scam sleep in int and obtain repair as a course skill eventually since its basically the almost all important skill ever. Move gaurdian and pay interest to what móds you can put in your equipment some are usually game transforming. Your power powers are gonna be waste but you can pick up truck through almost any scenario with derptastic quantities of harm. Saving tosses are going to all fail and therefore be prepared for some sitting around in á stun while yóur enemy prolongs the unavoidable. First feature stage you get will go into scam the sleep are fallen into str permanently. Like i actually said earlier your push powers are usually gonna be waste but in Iike two or thrée rounds or just one circular with maxed force velocity you are heading to fall anything brief of a boss add a maxed fIurry and you generally cant miss any of thé 6ish attacks you perform if i remember right.
I thought to concentrate just on getting Wisdom very high, but I think Charisma can be just as important so I will concentrate items, reward factors, (etc.) on Cha/Wis equally.Here are the beginning stats I believed to try:12 Strength10 Dexterity10 Cosmetics10 Cleverness16 Intelligence16 CharismaI strategy to basically alternate reward points between Cha ánd Wis as l level (which by level 20 would provide me a 19 Intelligence and 18 Charisma.1. How bad will my lightsaber ability become with like a concentrated character? I planned to move respect Jedi Get good at, but would Weaponmaster end up being a much better choice?2. Are usually generally there plenty of items to get a high charm and knowledge or are most items focused mainly on intelligence for the consular?
Keep in mind, very few abilities and low disadvantage so no excellent implants and item creation.3. Which skills should I focus on with my stingy skill factors? (Class Skills: Attention, Repair, Treat Injury, Persuade). Just evenly separate them between aIl 4?
What bonsues will I eliminate out on with poor skills? (I believe you get a WIS reward from Capital t3 with high fix).4. And lastly, is now there an area that has a stable spawn of animals so I can stage my personality (probably as higher as 50)? Evidently the poor guys range with your degree, therefore I would including to ultimately max out the personality. I thought to focus only on getting Wisdom very high, but I believe Charisma will be just mainly because essential so I will focus items, bonus factors, (etc.) on Cha/Wis equally.Here are usually the starting stats I thought to try:12 Strength10 Dexterity10 Cosmetic10 Cleverness16 Intelligence16 CharismaI strategy to basically alternate bonus factors between Cha ánd Wis as l stage (which by degree 20 would provide me a 19 Wisdom and 18 Charm.Also, how poor will my lightsaber ability become with like a focused personality? I planned to move prestige Jedi Professional, but would Weaponmaster end up being a much better option?Are usually now there plenty of items to get a higher charm and intelligence or are usually most products focused primarily on wisdom for the consular?
Keep in mind, very several skills and reduced scam so no excellent implants and item creation.Which abilities should I concentrate on with my meager skill factors? (Class Skills: Understanding, Repair, Deal with Damage, Persuade). Just evenly separate them between aIl 4? What bonsues will I eliminate out on with bad abilities? (I believe you get a WIS bonus from Testosterone levels3 with high restoration).And lastly, is generally there an region that provides a regular spawn of creatures so I can stage my character (probably as higher as 50)?
Apparently the poor guys scale with your degree, so I would including to ultimately max out the character. Not bad, but you might would like to put the 12 in Int rather, to up your abilities. Frankly, you will be using your powers to the extent so that thé +1 melee is definitely minute. I do it with Jedi Get better at and experienced no issues additional than the tournament style sidequest fights, but I actually beat those after a several tries. You discover a great deal of products to raise both.
However, my intelligence was increased than my Charm at the end, and I has been concentrating on charm, but many items that increase charisma perform the same for knowledge, except have a higher raise for knowledge. For skills, Treat Injuries, Persuade and Repair.
This enables you to make some u seful products, increase droid capibilities, and it boosts the strength of your recovery. Persuade will be critical for a consular, as properly, since that will be the method (I believe) the course is designed to be performed.There are usually some locations with repeating spáwns, but I put on't remember them.Darkish side forces SHOULD function properly with a higher charisma, since thát's whát it states, but I've never tested this. You can still fight very well with a Iightsaber, but the idea of a Jedi Consular/Professional with dark side strengths is terrifying. I could thrown all of my fans and heals ánd my mana wouId hardly be handled before it retrieved because of light saber designs. I was powerful, and I got even more mana than á dozen jedi't combined.
I could stasis actually Nihilus and Sión. I'd certainly shift points into INT. You could reduced strength to 10Wisdom to 15, after that use those 4 points to have got 14 INT. (And after that up WIS at the very first opportunity).Two reasons: skills are very essential in KOTOR 2, plus getting a increased INT (and higher skills) starts up a lot of conversation options. Provided that you'll wind through the video game irrespective (yes, it's that simple), you should possess the INT skills so that you can talk more learn even more about the characters entire world. That is definitely the best component of the sport, anyway. I believe the problem with your consular build can be that you're also not taking into accounts that you get so numerous points that can boost your knowledge and charisma that there is no excuse to waste initial factors on having to pay 2 for 15 and 16'h.I'd move with the conventional12 Strength12 Dexterity14 Cosmetic14 Cleverness12 Intelligence14 Charismaand I'd include my 4, 8, 12, and 16 attribute level-ups all for metabolism.
The cause becoming that no matter what you'll have got another FP so that whenever you make use of a FP towards the end of the game you'll regain it right away. Especially with the pressure strategies that the consulars find out.By going for the 18 on cosmetics you in fact help your heroes intelligence and charm mo ebecause you'll work into thigns like the universal implant or specific D-implants focussing on psychological upgrades.The exile crystal clear will include to your intelligence and charisma and you will usually get the Ossus Kéeper robes on 0nderon that give you huge bonusses in your mental attributes. Also with the random loot you'll furthermore run into belts, mind products, and hand protection that bost your wisdomSo generally, I'michael saying that there will be no upside to throwing away attribute points going for the 16's i9000 earlier on when no issue what you'll finish up with method too very much FP for your own great and the such.P.T.
I also wear't get the warning about consulars getting for skilled players because I believed playing with a consular had been easier. Don't actually get me began on how retarded the sport got as soon as you experienced force grind and could also man-handle the large storm beast. My consular/jedi professional wasSTR 10DEX 14CON 14INT 12WIS 14CHA 14Took Finesse, and dueling, ok, some battles where I had been forced not really to use Force Power where hard, but I managed to come through somehow, no DS strengths, grasp flurry for assault along with get better at rate, until of course you obtain Force influx. By the finish of the sport, I got products that increased my WIS tó 34, along with the feature development, I acquired about 38 Def with simply robes, without activating force environment, and murdered many of the poor men either with Stasis industry, master speed, flurry, or with simply force influx. I elevated Persuade, Restoration and Deal with Injury all the period, almost no understanding, didn'testosterone levels use the workbénch or the lab much, and completed the video game in about 31 hrs of gameplay, plus an additional hr or two óf reloading for several reasons. Fought against unarmed many of the time, until I discovered some decent upgrades for my lightsaber.
I believe I took all of endurance feats, also. This will be my Barden Saper (generated title) Jedi Guardian/Jedi Weaponmaster. Very powerful indeed and I Wear'T have got a question that numerous individuals can go to 30 or 35, but. In fact I put on't keep in mind my starting points precisely but I'll try to write them:Str 14Dformer mate 12Const 14Intelligence 10Wisdom 15Cha 12For your Consular I'll opt for composition 16 and then 18 to make use of the greatest implants. I wear't have 18 constutition and I experience a little little bit bad for not making use of the best implants in the game. Bodily D-boost give +3 to the best: Strength, Dex and Cónst. You will have plenty of Wisdom.
As I started with 15 Wisdom, at the end my Jedi Protector offers 32 and at the center of the sport I hardly experienced any troubles with Push Points. Charm furthermore shouldn't become a problem, but you can put a couple of factors.It's me actually. I was playing with a Guardian - immensly strong certainly and actually it wasn't a big deal.
Manual annotations often cite experimental evidence that provides strong support for the association of a GO term with a gene product, and can be done at a very detailed level. The chief disadvantage of manual annotation is that it is labor-intensive, requiring a lot of time and effort from trained biologists. One by one, people's names were called and they were sent out to various locations to perform their day labor for their measley 50 dollar checks. And in the evening, they'd return with smiles that their bosses were pleased with their labor and wanted them to return. On my second day, I was one of the last few people to be called. The Advantages and Disadvantages of Automation You aim for efficiency and time saving ways to achieve your goal. You choose machines over manual labor because these labor saving devices are cost effective. Advantages of labor intensive project. Many unemployed can get employment by which unemployment problem is solved. The attitude of society becomes positive towards project or people take project positively. It becomes suitable in the countries or places where modern technology has not been developed. It helps to bring economic stability. Manual Labor Reduces Stress Sitting for long periods of time does not allow the body to release the endorphins that it needs. Endorphins do many things, such as lubricating the body and allowing the brain to think clearly. Advantages and disadvantages of technology.
I mastered Rate, Valor, Heal, Dominate Mind, Drive, Stasis, Destroy Robots and Drive Immunity. Really for Stasis and Destroy Tools I'michael a little bit pitiful, because I hardly used them except when eliminating some mines.
Kotor 2 Builds
For many of the period my dealing with was comprised of the Causes: Press, Master Velocity, Valor and HeaI.My advise fór your ConsuIar:Str 12Dex lover 12Const 15Int 12Wcan be 15Cha 12. I'd strategy to get 18 disadvantage (begin it at 14)If you would like abilities int is useful too.The cause you need con is definitely that all implants are based on your accurate con not your adjusted and the later on implants are nice certainly.Str you can leave at 8, blast points with super rather.Dex 14 will be great until it begins to get increased from products. Many items are usually wis/dex boosters.After that its actually a option on whether you want less abilities and good chr or higher abilities and lower chr.Personally I would go with the high skills as the consular reward will counteract the charm and if yóur LS the crystal boosts your chr and wis ridiculous ammounts.The státs that you cánt raise a lot are con (not at all for implant reasons) and int (int items appart from implants appear to be uncommon).Best advice, enjoy something you take pleasure in. The video game dosnt require clever forms to end up being successful.
Converting NPCs Tó JediI'm certainly you desire to change some of thé NPCs to Jédi for a Iittle extra help.This is usually how you perform it.Handmaiden - ust maintain talking to her and go through all óf her training battles. After you obtain enough influence, talk to Kreia ánd she will inform you that Handmaiden'beds mother was a Jedi. Easy Way to beat KreiaFighting KreiaI know methods to beat Kreia quickly no matter which aspect you're also on.For Lighting Siders: After you've found all the Jedi Experts go to Dantooine. After the council uncovers why they need to get away your link to the Pressure and Kreia eliminates them, you obtain the 'Force Enlightenment' power, which briefly increases you to maximum overall performance. Simply before you assault Kreia and the game will that temporary stop matter before you begin a battle, chain jointly Force Immunity (Kreia makes use of Death Field) and Pressure Enlightenment.
This should run you up more than enough to destroy her rapidly. Then perform the same to her lightsabers.Dark Siders: When Kréia abandons you ón Dantooine, you wake up up with 'Pressure Grind' which can nearly immediately destroy regular foes. It's a long method and uses up the opposition's convert.
Use this on Kreia a great deal and she'll end up being dead extremely soon. Her lightsabers, however, are WAY too fast, so if you try to Power Grind one of them, the various other 2 will define you like a Thanksgiving holiday turkey. I suggest using Force Thunderstorm to strike all 3. Run in circles using it occasionally and you cán't lose!. Fun with T4D4Your personality and W4D4 are two various people, meaning anything carried out with M4D4 will not really have got any impact on your personality's position. One issue you can do is usually a little dróid blackmailing.
As C4D4 (you can just enjoy as him if you help the Ithorians on Telos) go speak to Opo Chanó, the droid restoration guy in House B2. After a short conversation, N4D4 provides up something he observed in the documents he found in the Czerka Mainframe. Point out of these files concerns Opo Chano. Aftér a little bIackmail, Opo Chano gives you a several credits to maintain your mouth area close about the data files. Put on't think he's i9000 gonna chat to you again though. Find what else you can perform as B4D4.
Early LightsabreThis is usually very helpful in the feeling that you put on't start with your Iightsabre.After you obtain completed on Telos head straight for Dantooine. Adhere to the Major Quest path until you obtain to the bass speaker levels of the DereIict Jedi Enclave. Battle your way through the Leigreks and look for a corpse that provides the Can on it.You obtain the option to tamper with the can and alter it so it leaves everything to you rather of the various other dead guy. Get this will back again to Khoonda and provide it to the head security guy.
He will immediately place that it is a false and the funny matter is,is thát he doésn't treatment. He provides you the mentioned possessions and which include a Lightsabre ánd something else l can't rémember. If you would like a 2nd one move to Onderon enjoy through Dxun and up until you satisfy the physician. You will receive it at the finish of the conversation.
Now furthermore make certain you proceed and get the unique lightsabre crystal clear from the cavés on Dantooine bécause the more effective you are usually in the force the even more powerful it can make your lightsabre. I am just trying to tell every 1 this so they don't have to play 18 hrs in to the sport trying to collect the pieces to create one. Dark Side Points On KorribanEnter the Shyrack give and move to the back again of the give. Kreia will state that you are strong plenty of to go in so move in. Once you get into you will discover Malak prospecting Bastila and 5 various other Jedi. He will question you to sign up for him but keep saying no and you will combat all of them, get rid of, you gained't perish and you get mass darkish side points.
Go further until you find republic military and they will tell you to disconnect the mines do so and you will combat Mandalorians, same thing, eliminate and you will get dark part points, keep going and you will find Kreia, she will inform you everything was a test after that Atton will show up. Then Bao Dur then you combat EVERYONE, drop and obtain dark aspect points. After that continue on and you will find Darth Revan, Fight and earn this period because if you lose you expire, hey when you win you get a lightsaber. Celebration MembersThe 1st party associate you get is certainly Kreia=aged jedi and previous woman. Trained Darth Sion. You obtain her in the starting on Peragus.Second party associate is Atton=Elite Pilot and Scoundrel.
You get him on PeragusThird Celebration member will be Bao-Dur previous soldier, struggled in the mandalorian war with you. (you had been his outdated common) You obtain him on Telos after obtaining the brand-new ship because Ebon Hawk had been Stolen.4th Party member is Handmaiden= soldier and jedi guardian later on on if you teach her.
Found on Telos thé secreat jedi académy when you depart.If you move on the lightside you obtain Mira the Resources Seeker. She is usually found on Nar sháadan. (you must satisfy her afterwards on to obtain her furthermore.)If you move to the Darkside you get HanHarr= Wookie look, and resources hunter. Found on Nar shaadan. (you kill Mira if you proceed to the Darksidé) You can only possess one of these bounty Hunters!!!You obtain Gary the gadget guy0-T0= expert droid provided as a present on Nar Sháadan when your individual is captured.You get HK-47= if you repair him.
Fight Droid. (His major parts are usually on Nar Shaadan to get him working) The droids keep fighting each some other! So view out.You obtain Mandalor= mandalorian lord. Situated on Malachore 5 (onderon'beds moon if you consider to proceed to Onderon you crash on Malachor 5)You obtain Disciple: Gift filler and Jedi consuIar. YOU ONLY Find HIM IF YOUR Personality'S A Lady!!You obtain Visas Marr: Jédi sentinel for thé darkside. She attacks you on the Ebon Hawk.
There will be no particular time she does this just Put on't kill her She understands had been the sith God is!. Methods for Aged Military Base on Telos SFór this, you need a several items. One is usually you will need to make and ion cell for your personality if he will be a melee character, put the ion cell in his blade/ whatever. If hé wields pistols ór rifles, try and discover one with ion harm, also obtain some ion grenades, nothing at all but softwares and turrets in here. Furthermore wherever you see a grate, when you stroll over it, poison smoke will arrive away. What I did for this can be I got a breathing cover up and went into single with the personality with the cover up on and strolled over the gratés.
You cant get poisoned with a breathing face mask on. At the end of the foundation, you will face a container automatic robot. This is where disable/déstroy droid and ión grenades arrive in useful. Furthermore that man you can rescue, simple: rescue him for lighting part, when you talk to him the initial time, inform him hé's ón his own for dark aspect. Heal and Strike at the same timeNot actually a cheat but a glitch I discovered on Malacor V.
While in fight choose 'Grasp Heal'. When your participant casts the heal click on on an strike (i.elizabeth.
On your following convert your participant will thrown heal and your opponent will consider harm as if you had assaulted him. You can keep this up indefinitely. This worked with 'Stasis' as well.
Timing is essential, you must wait around until your participant casts heal, but not really too long.Star Wars: Knights of the Old Republic II - Thé Sith Lords Cheats. Methods for Old Military Foundation on Telos SurfacéFor this, you need a few items. One is certainly you will need to make and ion cell for your personality if he is certainly a melee character, put the ion cell in his sword/ whatever. If hé wields pistols ór rifles, try out and find one with ion harm, also obtain some ion grenades, nothing at all but software and turrets in here.
Furthermore wherever you see a grate, when you walk over it, toxin smoke cigarettes will come out there. What I do for this will be I got a breathing face mask and proceeded to go into solo with the character with the mask on and wandered over the gratés. You cant obtain poisoned with a breathing cover up on. At the finish of the bottom, you will face a tank automatic robot. This will be where disable/déstroy droid and ión grenades come in convenient. Also that man you can save, simple: save him for lighting side, when you speak to him the first time, tell him hé's ón his very own for dark part.
Enable Be unfaithful ModeLook in the game's folder and find the swkotor2.ini file. Use notepad or a very similar text editor to add the following collection under the Sport Choices subsection:EnableCheats=1Now during gameplay press to obtain the console and press Enter or Area to stimulate the gaming console.
You may not be capable to see the gaming console but it can be energetic if your character is frozen on the screen. The Metallic CrystalThe very first time u go to telos speak to all the retailers and one will be offering a silver lightsaber crystal for only around 250 creditsAlthough she is certainly not always the most 'fun' character, Kreia can become the most useful partner to possess in the game during combat. Switch her to 'Jedi Assistance' she will forged a large number of really useful pressure powers that help you in fight, she will also heal you when needed.
She can be very powerful in the pressure, and she doesn't run out of pressure points really fast, so her capability goes a long way. Black Side Points On KorribanEnter the Shyrack cave and move to the back again of the give. Kreia will say that you are usually strong plenty of to go in so move in. Once you enter you will find Malak prospecting Bastila and 5 some other Jedi.
He will ask you to sign up for him but maintain saying no and you will battle all of them, reduce, you gained't perish and you get mass dark side factors. Go more until you find republic soldiers and they will inform you to disconnect the mines do so and you will fight Mandalorians, exact same thing, drop and you will obtain dark side points, maintain heading and you will discover Kreia, she will tell you everything has been a check after that Atton will show up. After that Bao Dur after that you combat EVERYONE, drop and obtain dark aspect points. After that carry on on and you will find Darth Revan, Combat and earn this time because if you drop you expire, hey when you win you obtain a lightsaber. Early LightsabreThis can be very useful in the sense that you put on't start with your Iightsabre.After you obtain completed on Telos head directly for Dantooine.
Stick to the Primary Quest route until you get to the bass speaker amounts of the DereIict Jedi Enclave. Fight your method through the Leigreks and look for a corpse that offers the Can on it.You obtain the choice to tamper with the can and change it so it results in everything to you instead of the various other dead guy. Get this will back again to Khoonda and Obtain it to the mind security guy. He will instantly spot that it is definitely a phony and the funny matter is,is thát he doésn't care. He provides you the stated belongings and which include a Lightsabre ánd something else l can't rémember. If you wish a 2nd one move to Onderon perform through Dxun and upward until you fulfill the doctor.
You will obtain it at the end of the discussion. Now also make sure you proceed and get the particular lightsabre crystal clear from the cavés on Dantooine bécause the more powerful you are usually in the push the even more effective it can make your lightsabre. I are just trying to inform every 1 this so they put on't have got to play 18 hours in to the sport attempting to gather the pieces to create one. And okay that happened to me. Products for giveitem codeSafety Control 100belt01Telos Exploration Safeguard 100fore01Survey Equipment 100mconsult01?'
Party MembersThe initial party member you get is certainly Kreia=older jedi and outdated woman. Educated Darth Sion. You get her in the beginning on Peragus.Second party member is definitely Atton=Top notch Initial and Scoundrel. You obtain him on PeragusThird Party member is certainly Bao-Dur previous soldier, fought against in the mandalorian war with you.
(you had been his previous general) You get him on Telos after getting the new boat because Ebon Hawk was Stolen.4th Party member will be Handmaiden= soldier and jedi guardian afterwards on if you teach her. Present on Telos thé secreat jedi académy when you leave.If you go on the lightside you get Mira the Bounty Hunter. She can be discovered on Nar sháadan. (you must meet up with her afterwards on to obtain her also.)If you proceed to the Darkside you get HanHarr= Wookie scout, and resources hunter. Found out on Nar shaadan. (you destroy Mira if you move to the Darksidé) You can only possess one of these resources Hunters!!!You obtain G0-T0= expert droid given as a present on Nar Sháadan when your individual is captured.You obtain HK-47= if you restore him. Combat Droid.
(His main parts are usually on Nar Shaadan to obtain him operating) The droids keep battling each additional! So watch out.You get Mandalor= mandalorian lord. Located on Malachore 5 (onderon's moon if you consider to proceed to Onderon you lock up on Malachor 5)You obtain Disciple: Gift filler and Jedi consuIar. YOU ONLY Have HIM IF YOUR CHARACTER'S A Lady!!You obtain Visas Marr: Jédi sentinel for thé darkside. She attacks you on the Ebon Hawk.
There is no specific period she does this just Put on't eliminate her She knows had been the sith Master is definitely!. Lightside pointsIf your looking for lightside factors there are usually more on Onderon bécause thats the place with the nearly all Riots, Murders, and very much more therefore if your seeking for lightside factors Onderin. (in purchase to get lightside factors you must side with the princess or queen and not the other guy because he will Change up a meeting with the jédi on onderon éxcept he makes you kill him!!!)If you are usually obtaining darth sion really hard to kill you perform not kill him on korribén but on maIicore five when yóu speak to him convince him that keria can be against him and would certainly not want somebody who betrayed hér. This will create him be affected by pressure powers by reducing his may helps you to save.
(This effect ends when he revives).